Saturday, February 26, 2011

Friday Creature Feature: Shock-Hopper

So, here's a cutie for Peryton RPG. It's a little late but, hey, they're cold-blooded. They like to sleep in.

SHOCK-HOPPER
Tiny Vermin
Hit Dice: 1d6 (3)
Speed: 5 ft (hop 60)
Armor Class: 17 (+3 natural, +4 Dex)
Attack Bonus: +6 melee
Damage: bite 1d4, shock 2d6
Special Qualities: immune to electricity
Saves:  Fort +0, Ref +6, Will +0
Abilities: Str 5, Dex 18, Con 15, Int 1, Wis 11, Cha 10
Environment: tropical

Shock-hoppers are sandy brown, rat-sized amphipods.  They move about primarily by leaping.  Normally, they feed on the blood of gigantic, thick-skinned animals but, given the presence of softer, juicier humans and demi-humans, they will gladly try something different.  Although it is possible to encounter small groups of these creatures, they will swarm in groups of 10d12 if food is scarce.

Shock: If the shock-hopper's bite succeeds and the prey is fighting back, it automatically does an additional 2d6 points of electrical damage.

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