Since this critter has a punny name, it seemed almost criminal not to include Tunnels & Trolls stats as well. They're under the description.
Medium Monstrous Humanoid
Hit Dice: 1d8+1
Speed: 30 ft
Armor Class: 15 (leather armor + dex)
Attack Bonus: +1 melee, +4 ranged
Damage: 1d6 (scimitar), 1d8 (crossbow)
Special Qualities: Darkvision
Saves: Fort +3, Ref +3, Will -2
Abilities: Str 11, Dex 17, Con 12, Int 8, Wis 7, Chr 6
Pig-legs are rapacious demon-touched creatures, infamous for their piratical ways. They appear generally humanoid with long, wiry hair, but their faces are marred by tusks and short, bony horns, and one or both of their legs are porcine, ending in hooves rather than feet. Pig-legs are strangely affected by the natural oils on the feathers of tropical birds, and keep these animals as pets so that they have a ready supply of their favorite narcotic.
Crazed: Pig-legs are so numbed by the intoxicating effects of licking birds that they continue to fight all the way to negative 10 hit points without penalty and are immune to any pain-related effects.
Spiky Horns: Pig-legs have two horns on their heads which they can launch simultaneously as missile weapons instead of making a standard attack. The attack is handled separately for each horn and has a range of 180 feet. Each horn does 1d6+2 points of damage. The horns grow back overnight.
Tunnels & Trolls Stats
Special Damage: 3/1d+2 extra damage on target of GM's choice from horns
Special Abilities: Spite on 5 or 6 due to demonic bird-crazed combat