Thursday, September 25, 2014

Assembling Some Icons

So, updating from the other day: Last Friday, I took the first step towards that super-hero campaign I've been pining for.

It was over Roll20, which is a nice platform. I'd rather play in person, but you take what you can get. Somehow I think meeting my friend from Tulsa every other week in person might become impractical. Plus, I guess it's just less of an investment for everyone. That's kind of sad, in a way, but hey, whatever gets the dice rolling.

Anyway, what we did this time was play out a bank robbery with some pre-generated characters that I handed out. Emergent (well, a dude version... although who's to say the same character couldn't go back and forth?) joined some of our old City of Heroes characters in taking on The Angry Beet and his beet mite minions. Seemed to go pretty well. I made note of a few minor things to keep fixed in my brain for running Icons and things to remember for using Roll20. The plan is for them to make characters, or at least come up with a concept and three qualities so I can make a character (for people who haven't bought the rules yet) and get together again in two weeks (well, just a little over one week, now).

Crossing my fingers.

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