Thursday, January 19, 2012

Booked Up for BASHCon

Looks like we're all set to descend on Toledo for BASHCon XXVII in February. I'm running two events:
  • Shadows of Silver Cove (Peryton RPG+) You’ve clawed your way out of the underwater cocoons, felt your way to the surface, and clambered onto the shore. You’re free of the bizarre little crustaceans that had been feeding on your dreams, but what now? You have no idea where you are, and there doesn’t seem to be anyone around to ask. Could you have been the only ones to escape? Characters will be provided. This event is part of the Walk the Spiral campaign, but you don't have to know anything about that to play. Saturday 2pm-6pm
  • The Only Good Pirate (Call of Cthulhu) Modern day paranormal investigators are abducted by time-traveling pirates into a deadly nightmare world. Also, one of the players is secretly a ninja. (Hey, the theme of the con is Pirates vs. Ninjas, so I had to work it in somewhere!) Saturday 7:30pm-Midnight
And the other Peryton Gamers will be pretty busy too:
  • The Null'ood Queen (Trevor - Bolt & Hammer) This is an Indy RPG design by a Northwest Ohio Native. The participants will be using pre-generated characters. The setting takes place in a post-apocalyptic (Disease Caused) Earth, particularly the Western U.S.A. and will have to defeat an alien insect-like queen and her minions. Friday 1pm-3pm
  • Panic Station (Jerry - Board Game) A paranoia-driven partly cooperative game in which you control two characters in the Extermination Corps sent out by the government to investigate the presence of fiendish alien life forms. But, one player is secretly an alien, plotting against the others to keep them from competing their mission. Friday 6pm-7pm
  • Leprechaun Island (Tom - Tunnels & Trolls) Deep in the Issippyan Sea is the island of Obdlunn, and it's a stranger place than even your hardcore tunnel delver has ever experienced. A tunnel crawl for Tunnels and Trolls, 7+ edition, characters. The levels are roughly 4-6. PCs can be created here. Friday 7pm-Midnight
  • T&T Horror: Apocalypse Kinda Now (Jerry - Tunnels & Trolls) You are having a good old time at the BASH Con convention, but something does not seem to be right at the end of Saturday Night. The security guard is trying to get your group out the door, but others seem to be trying to get back in. Will you survive the night? Saturday 9am-1pm
  • The Massacre of Glass Town (Trevor - Bolt & Hammer) This is an Indy Game that uses pre-generated characters. The game setting is based in a post-apocalyptic (disease caused) Earth. The adventure itself takes place in the destroyed metropolis of Toledo, OH. What will they face? Who is that creature in the shadows? Join the game and find out. Saturday 3pm-6pm
  • Bigger Than a Breadbox (Tom - Call of Cthulhu) A group of UFO hunters found something last winter at the Castle of the Moth, but their notes seem rather incoherent. Did something just go bump in the night? Saturday 7pm - Midnight
  • Darkshade Chronicles - Ninja Dawn on Pirate Island (Jerry - AD&D 2nd Edition) You have been hired to hunt down Mad Morgan and his crew for terrorizing the High Seas, but who else is trying to take down the Pirate King? Characters provided - kid friendly. Sunday 9am-1pm
If you're going to be anywhere near Toledo, Ohio on the weekend of February 17-19, stop in and say hello!

Wednesday, January 11, 2012

Once More, We Have Survived

I'm back from InConTroll, which was essentially a Troll Hoot in a game store in Indianapolis. We ran five sessions at the Arsenal Game Room & Cafe, four of which were playtests for our own new games.

Tom's Tunnels & Trolls game was a continuation of the campaign my wizard, Jerry's dwarf, and Trevor's troll have been making their way through with various extras for the past few years. This one had something to do with stuff being developed for the Trollish Delver's Peakvale setting. There was a high body count, but Jherrrii the Great and Alanthea survived, which is only proper.

Scott's ND-RPG card-based game has some neat rules. I'm eager to see where it goes. The scenario was really just a combat experiment though, so there's not much to say. My Walk the Spiral scenario, "Shadows of Silver Cove," went well, with several players saying they found it creepy and Twilight Zone-ish. I'll be running it again at BASHCon, so I'm not going to post the full summary until after that. Trevor took us on a snake-killing rampage with his Dynamo (which was originally Quantum and briefly Bolt & Hammer) RPG for the evening show, when, as usual, everyone was kind of punchy.

Finally, on Sunday, we played Scott's board game, a very detailed arena combat game in which we took the role of people who own gladiators (there's probably a better name for that which escapes me at the moment), equipping our various conscripts, champions, and monsters and sending them out to fight. It's not really my kind of game, but I still had a great time. He really has this thing well thought-out. I would probably have gotten tired of it if we played for the full duration, but for a few hours it was really cool.

And that's it. I'm not going to go into the kind of detail I usually do and write up the whole weekend because I'm kind of busy, but Tom and Jerry (I love saying that) have summed it all up admirably, and even provided pictures, in their own blogs.

And by the way, if you didn't get the classic film reference in the title of this entry, shame on you.