Carnage is the best.
This blog, on the other hand, is a mess. You should stop reading now. You have been warned.
Usually they have a theme, but this year it was "whatever." Kind of a look back at previous themes, they said. I suppose my Doctor Who game, as a mash-up, sort of fit, but that was just a coincidence. Turned out there was a full moon this year too.
It's been a mercurial, emotional autumn. I'm not entirely sure why. I probably wouldn't tell you if I knew. The relevant part is that this filter has been casting everything in weird shades, Carnage included. The games I was running were mostly outlined, but I started getting really stressed out over the last-minute preparation, stuff I've done plenty of times before, for plenty of conventions. I got grumpy over silly details when we stopped for the night in Syracuse the day before. It was a pleasant trip for the most part but, like I said, weird shades.
Tom drove on the way over, so I used the time to get stuff worked out for my private Thursday game. I had wanted to do more with the mythos established in Conspiracy X this time, instead of just doing my own paranormal thing like last year or trying to explain the whole universe like the year before that. I was fairly pleased with what I put together. We got in with plenty of time to stretch out. Steve was in the lobby and helped us unpack. The view from our room was a conversation piece. Ray would later dub it the Party Patio.
constitutional, but whatever.
Friday was the official opening day. Somehow I got out there before the registration desk got crowded, or maybe it was just running smoothly the whole time. After that I fussed around, did random stuff, stressed over what I was wearing with the coat to my Doctor Who game (I had packed several alternatives), and moved things around in the room for, you know, reasons. I also reserved a room for next year and tried to find out what happened to my missing credit card. Anyway, there was a game later.
I didn't actually play the Doctor, but it was my coat so I got to wear it for the picture. I was way nervous about wearing the silly thing across the hotel. I don't normally do stuff like that. Tyler's gleeful giggle-squee when he saw me was just what I needed, though. That's Rags and Steve on the left side of the picture. I don't know the two on the right in real life, but they were Janet and H.G. Wells in the game. It was a great group, but they almost always are. I was totally flying.
Tom was in a game. Cthulhu, I think. Seems like we started out in Steve's room and talked about how gaming was the best way to get to know people because, personas and stuff, wandered off to Scott's party, and so on. I brought the overcoat with me everywhere. I was a little bit zoned out at first and couldn't get into the socializing, but finally decided, hey, I'm here to have fun, so why can't I? So I gulped down... I don't know... it had some melted ice in it, so there probably wasn't all that much whiskey. Managed to impress Matt, at least. Or worry him. It also kicked in the human stuff so the party was fun. Then we were outside talking about dreams and things. Bound to happen eventually, right? Tom's game ran late, so I don't think I saw much of him.
So anyway, Saturday happened. I found the credit card I thought I'd lost right when I was about to give up and report it. Then I was stressed again about the Farscape game. In the course of writing scene outlines mostly on that little pad of hotel paper and filling out character sheets, I realized why I always get stressed over these games, even though I know I'm going to enjoy them. I love playing role-playing games. I especially love coming up with scenarios and running them. I just really, really hate starting them. Once that's over, I'm good.
But it was a great Farscape session. The nebari mad scientist played up to my standards, which I didn't expect. Because one guy showed up who didn't know the show very well, I even bent the plot a little to put him into a Crichton-like position. The guy playing the sheyang had written down a bunch of Farscape slang and worked it in throughout the session.
Tom joined up this time. He had been in a game earlier, but it was a train wreck. There were also some other guys Steve knew, and Rags. Matt had appeared briefly during my game, then looked confused and disappeared again. The rest of us went back to Steve's room, where they all talked about beer forever. Like, all the stuff about types of hops and how much malt and I just kept seeing myself screaming and throwing furniture around until they choked me into unconsciousness. I guess I could have tried to change the subject, but I just kept hoping it would get better. Eventually it did, and then we wandered off to the big party.
He-Who-Must-Not-Be-Named and I returned Steve's coffee cup, talked to him for a bit, then wandered around looking for someone else to pester, but there didn't seem to be any more open doors. There was a gnarled tree that I could have taken a picture of but didn't. I always start these things out planning to share insightful comments on the weekend's games or art or something and I always end up rambling on about who I hung out with and where. Oh well. Insight is overrated. Anyway, Tom and I packed up and left the next day, and drove to our usual stop in Syracuse.
The next day we did a little exploring. Saw some woods that still had pretty leaves, and a lake, and found a really good Mexican restaurant.
Friday, November 10, 2017
Wednesday, October 11, 2017
Yesterday was a nice day, though, and I had plenty of time to get where I was going. I walked through the gate and was immediately flanked by pine trees. They were all pretty old, and one of them was really striking, towering over all the other trees. Ordinary pine trees might not be as seductive for other people as they are for me. I grew up around them, playing in forests carpeted with brown needles and pine cones instead of crumpled up leaves. In my twenties, I moved off to other places with mostly hardwoods so, to me, pine trees are youth and wide-eyed exploration. Pine trees are magic.
Beyond that, there was an odd assortment of other trees and, of course, graves. I didn't spend a lot of time looking at headstones. The names wouldn't mean much to me, and, while I wasn't in a hurry, I did eventually have someplace to be. It wasn't really the history that drew me in, anyway.
It was a little bit cloudy, and, while the cemetery itself doesn't have a thick canopy, the occasional shaded nook offered patches of luxurious twilight. The busy street was not even a quarter mile away and there were houses even closer, but somehow I felt the kind of wide-open emotional freedom I usually only feel alone, at two or three in the morning.
I wonder if I should go back.
Monday, October 09, 2017
I've got so many regular games going (and I'm running two of them) that it was dominating my weekends, so I'm taking a break for the rest of October. Partly this is so I can get my events for Carnage ready, but that won't take all that much time. I think the other part is that I just need to clear my head a little bit so I can write more.
Tuesday, September 12, 2017
Tuesday, August 22, 2017
We arrived around noon on Wednesday, after stopping not far out of town to chill the night before. I love Crowne Plaza. It's full of statues and rivety construction stuff and trains. We checked in, unpacked, and headed to the bar, where I had a cocktail with whiskey and various kinds of bitters and stuff. We chatted with somebody else who was hanging out there for a while before I wandered off to buy some Gen Con swag. They had set up a tent outside and it was right across the street, sort of. I grabbed a t-shirt, a shot glass, and a bigger glass, which I think they said is meant for a particular kind of beer, but I'm going to use it for bourbon. I also picked up a shirt for Tom.
I was developing the beginnings of what I was afraid would turn into a nasty headache, so I went back to the room to take some painkillers and lie down. When Tom texted me that people were starting to arrive for our Wednesday night thing, I was relieved to find that the headache was gone.
There was already a good crowd, including several people I knew and several people I didn't know. They had already given Caed her birthday cake. I was still a little groggy, but their energy infected me before long. Jerry showed up with the GM badges and handed those out. Several ideas were discussed for next year's events.
There was a decision to head out to another bar. I don't recall if there was a reason beyond why-not. Maybe drink specials were involved. Somehow we ended up in at least two different bars: Kilroy's and Cadillac Ranch. I was in the second one, mostly talking to Bill and Andrew. And, I don't know, there was something about generational stereotypes and smoking and Katie having to go do stuff and maybe that the bar was technically closed and they weren't supposed to have let us in in the first place.
Thursday morning was bustling and chatty, and then abruptly very quiet. Once everyone else was gone, though, I left the quiet behind and dove into the crowd.
I picked up my coupon book and this year's Gen Con d6. I thought I might eventually look at the rest of the coupons to see if there was anything useful, but I never did it.
Then it was on to my D&D game, Fane of the Froghemoth. I had never gotten around to doing much preparation for any of this year's games. At the last minute, I cranked out some pre-gens, borrowed some maps of real places from the internet (I think the frog cult had actually taken over Saint Patrick's Cathedral, somehow located in the middle of a park), and flipped through the monster selection until I had a decent idea what was in there. Yeah, after the title, the stuff I did with the monsters at the last minute was all the inspiration I ever had on this.
Yub Nub" in the hall. And sure, I resent the Ewoks as much as any other good Star Wars nerd, but I can't help but smile when I hear that song. If my cash hadn't been buried in my bag, I'd have left them a few bucks. I certainly owe them.
Anyway, the D&D game: once they got into the temple, they found that the frog priests had all been wiped out by cranium rats and a sort of mind flayer/beholder hybrid that was living in the high priest's skull like an intellect devourer, but not bothering with the cap. Below that, they found some treasure and a shaft down to a dead brain pool, where the ghost of the elder brain attacked them. After they found out what had happened and wrapped up, they decided, that, since it was just a one-shot anyway, they might as well go back and fight the froghemoth.
And they killed it. It was partly because I gave them some pretty good stuff in the treasure pile, which was only there to help them fight the ghost brain. They also did a good job setting it up and fighting it, though.
They also were really interested in the Dungeonesque books I was using to save backpack space. I would've told them Studio 2 had 'em in the exhibit hall, but I didn't know it at the time.
Blues and Elvis
his games and I guess had mostly been spending his time coordinating get-togethers like this one.
Scott jumped in on The Nightmare Tree, which made it a full table. I was even less prepared for this than the other one. I came up with the idea that the tree was a portal earlier in the week, and most of the other key concepts in High Velocity a few minutes before. We ended up with some night swamp-trekking, a random bigfoot encounter, a trailer house lost between dimensions, transcosmic spiders, psychic powers, and gadgeteering. And it actually worked.
Somebody Else's Favorite Song
Tom was off to an early morning (well, early by my convention standards) start. I think he brought me breakfast Friday. There was one day that he did. I was never up early enough to go, myself. So anyway, I stumbled into Archer: Something Something Danger Zone a little bit late.
So there's this thing I had done at Carnage that worked really well. I had appropriated some cards from an Archer board game with quotes from the show. As each player worked the quote in, I gave them a determination point and another card. Since I was switching from Icons to Vortex this time, they were story points instead, but it actually worked better here because multiple story point spending is more of a thing.
The guy who played Archer had seen every episode and was a little drunk already. The woman who played Cheryl had never seen it before, but somehow channeled the character with disturbing accuracy. Everybody was great. In their attempt to get from New York to Geneva, they crashed two planes, repeatedly interfered with each other, and somehow eventually accomplished their mission. At some point in the middle of this, Tom did show up with the cards, and there was much rejoicing and praise of his Tomly valor. A couple of times, they had those things flying so fast that I could barely keep up.
The Girls Don't Seem to Care What's On
After that I joined Tom, Caed, and Scott downstairs at High Velocity, then went back to the room and actually fell asleep for a little while. When I came back, I found that, although the Aqua Teen Hunger Force event had sold out in seconds, none of those people were there. I waited around until fifteen after, labeled my empty envelope, and turned it in.
I really wasn't disappointed. Not even another energy drink had been able to completely wake me up this time. I might have found a spark if there had been enthusiastic people ready to play, but then again I might not have. I think I just burned myself out having so much fun in the Archer game.
So anyway, I shuffled back to the room, watched TV for a while, and went to sleep. I think I posted a picture of Arnim Zola on Facebook, too. Arnim Zola is cool.
That was it for my scheduled events. Saturday was all about the shopping and the freedom.
So yeah, I wandered all around the exhibit hall, went back out, wandered past the line for the costume contest or parade or whatever it is, and even went outside.
I think at some point I went up to the JW to check on Tom and Jerry but they were busy or not there so I went down to High Velocity and had a couple of rum & cokes. Then I wandered around some more. Finally Tom or Jordan got ahold of me and we grabbed a bite to eat. I think.
Jordan had wine and bread and blackberries in his car, so we went to get those and then I went with him to tour the exhibit hall. I don't remember what Tom was doing while we did that. Jordan bought a card game (the same one you'll see in my second loot photo, later on). We hooked back up with Tom and decided to find a place to play the game and drink the wine. Scott was there. I can't remember if he had joined us earlier or was just showing up now.
The game was a little bit like Cards Against Humanity, but instead of just tossing out one card, the judge for the turn draws one random card, places another card either before or after it to create a sequence of events, and then chooses the best submission from the other players to conclude it. I enjoyed it enough to pick up my own copy.
Play Till Dawn
Tom suddenly realized he didn't have his backpack anymore, so that was sort of a mini-crisis. There wasn't anything too valuable in it, but obviously it had some useful game notes and stuff. It turned out later that it had been picked up, and was being held for a Mr. Campbell, which was why they didn't tell Tom about it the first time he asked. We never found out who the enigmatic Mr. Campbell was, or what happened to his red backpack.
No Static at All
Then I wandered around a bit. I had been curious about the construction at the Marriott, so I went to see what was up with that. This led me to a fairly quiet nook with comfy chairs where I could read some of my new stuff for a while.
Then I thought maybe Tom was done with his game so I went over to the JW. He was not only done, but long gone. The next logical place to look for Tom would be the bar downstairs, but there was no reason to rush, so I sat in one of the chairs over there for a while too, just taking in the gamer traffic.
I did, in fact, find him down in High Velocity. He was talking to a guy he had jumped into a space marine game with. I joined them and had a bite to eat while a couple we knew from BASHCon joined us.
After another quiet time, we went over to Acapulco Joe's just because we wanted to, then came back to the room again, where Brett contacted us about meeting up in the Crowne Plaza Bar. We found him dressed as Captain America, with a couple of other Canadians, and joined them for drinks. Jerry showed up too. Turned out to be a really nice after-party. Some ridiculous bean-bag tossing sport came on ESPN and we had a great time making fun of it.
Tom's blog is here. Don't believe his lies.
Friday, August 04, 2017
Friday, July 28, 2017
Work on The Nameless Way has been sluggish lately. I'm still putting in my time every day, but I seem to spend a lot of it staring at the screen. Maybe I'm stressed about Gen Con, which promises to be a zoo this year. Maybe I'm stressed about other stuff. Maybe stress has nothing to do with it. I'll keep plugging away. I am still creeping forward, after all, and I need this book.